A friend invited his brother into our private co-op lobby without asking the rest of us
GamingA new voice answered when I made a joke about our first campaign. I stopped mid-sentence. Tom said, "Oh, that's my brother. I told him he could take the fourth slot."
We have played as three friends for months. The slot is open, and adding a fourth person might make the missions more interesting. I don't object to his brother as a person; I've barely met him. I object to discovering a new audience after I'd started talking as if we were still the usual three.
Tom says asking permission would have made the invitation feel unfriendly. His brother heard the conversation and offered to leave, which made me feel worse. I don't want him blamed for accepting a place Tom offered.
How do we handle invitations to this lobby without turning every new player into somebody under inspection? I want newcomers to feel welcome, and I want the people already there to know who is joining before the call starts.